I watched my grandmother struggle with technology as she attended her remote english lessons. Her frustrations in learning modern technology mixed with adheasion to trust made an impact on me. I believe technology and AI should be easy to use and build trustworthiness amongst users.
I'm a product designer with a background in video games and illustration, bringing a deep understanding of interactive experiences, system thinking, and user engagement. I’m passionate about AI, human-centered design, and tackling complex problems that push the boundaries of technology and user experience.
My work blends creativity with strategic thinking to craft intuitive, intelligent, and visually compelling solutions. I thrive in cross-disciplinary teams, where I can bridge the gap between emerging technology and human needs to create meaningful, forward-thinking products.
My first exposure to AI and product design was through video games. Analyzing game mechannics helped me understand user psychology and create interesting experiences.
I've done product testing for major award winning titles such as Tony Hawk Pro Skater Pro 1 & 2 Remastered, Diablo 2 Resurrected, and Hearthstone.
Some illustrations and creative work I’ve done are published in the real world today.
On a smaller scale, my personal work has lead me to these awards. I love taking on challenges and pushing myself to be the best version of who I am.
iCanvas Digital Art Award Finalist 2022
3rd Place Winner of New York State Game Dev Challenge 2017
Winner of GameFest 2017 Art Direction Award
Winner of RPI Game Showcase 2017
I love learning and what helps me the most is being surrounded by other passionate individuals. These are some events I participate in.